![]() While Soldarin's stuff isn't as exhaustive as Upper_Krust's, it generally seems to work "well enough". Use Upper_Krust's bit about CR being 2/3 of ECL and don't worry about it too much. So there's a couple of ways to go with Soldarin's stuff. Keep an eye out and pick it up if they offer it for sale again, but don't get your hopes up. There's a dim possibility that it'll come back but. Adamant pulled it though at the same time as they pulled a massive chunk of their d20 stuff. It simplified monsters quite a bit and made them scalable basically you assigned a base rating to various aspects (hit points, saves, attacks, skills) and then you cross referenced the rating on a chart to come up with the final number. While intended for the d20 Modern system, it was quite useable for D&D. There was also a pretty groovy product (electronic) done by Adamant Games called Foe Factory Modern. But as an overall d20 variant system, it's pretty cool and worth picking up if you're looking for a variant version. It doesn't go into the monster creation much more than the freebie I've provided the link for, but it does explain things a bit better I think. If you can find the actual Grim Tales book for sale (it was published and carried in shops, not just as an electronic product) it's a solid product. While it was for sale, there was an electronic version of the CR system that included a nice spreadsheet that would do all the calculations for you, based on stuff you selected and all. ![]() The system was used in a product called Grim Tales, but you can't buy it easily anymore. The biggest problem? You're going to have to do the calculations by hand. There's a couple of useful things to think about mentioned in this thread as well: You can get the documen in question here: Supposedly there's going to be a new version of the system Real Soon Now (it's been "real soon" for a couple of years). Developed by a fellow that goes by the name of Upper_Krust over at ENWorld. Well, your request seems sufficiently vague that I'll offer up a couple of possibilities.įirst, there's a fairly involved breakdown of the way that CRs are done, what various abilities are worth and so on. Let's say the first monster to put together that way will take the better part of a day - later on you'll be down to an hour or two.īut unless your harddrive freaks out, you only have to do it once. The terrible news is: It takes a long time until you get used to all the apps and stuff to make such stuff quickly. But then you don't have to carry more then your PHB and the stack of stuff with your prep work. The bad news is: You really need a laser printer if you want to print out what you need to run games without PC support. The great news is: Your games will run smoothly as hell an even your worst ruleslawyer ill cry if you can "quote him down without opening a book" The good news is: You Office-App-Foo will benefit greatly I don't add space for tracking stuff as this sheet I create shall be my replacement of the monster manual entry. ![]() Then I reformat the page so that it is landscape format and usually 3-column layout with some gaps in between. That is: What can it use in the at most 6 rounds something will survive. What's important is to look up all SQ/SA and all spells and supernatural abilities, copy them into the document and then sort out what you really want to use. Skill lists may be long, but almost self-explanatory, so there isn't much to deal with. What's really important is cutting things down from a normal monster block. Then I use a text-writer app to write down all I need. Well my strategy usually is: Take stuff from SRD only.
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